i'd take the saxony tier 1 walker over any of usonia's tier 1 mechs any day. and finally the airship has extremely low mech damage and i'd wager it loses 1v1 to any ranged tier 1 mech. it's also squishier than other other tier 1 MG mechs like the saxony one. the machine gun mech is good, but to deal mech damage it has to damage itself. the mortar is easily dodged, or gap closed due to its short range. in a game where the mechs are the biggest selling point (the most original part about this RTS) usonia feels boring to play with such weak mechs. The engineer exosuits are the only thing that feels "overpowered" about usonia (not counting commanders as they should be strong).
![iron harvest mech iron harvest mech](https://i.pinimg.com/originals/9f/77/3b/9f773bb52e2656a5266748666d63c0d4.jpg)
I noticed enemy mechs are using their secondaries like smoke clouds and artillery overwatch (the Katyusha walker). The AI is definitely much more aggressive on hard now too. The exosuit mechanics that can drop a field tent is crazy- their survivability compared to regular engineers is no contest. I guess the only real drawback is that the mech units are weaker, but they feel much more aggressive and are certainly faster. It just feels like Usonia has all of the elements I used the most from the other factions, all in one faction, and this is not even including the air units. Originally posted by ak47sforeverybody:I am just playing through the campaign, but early impressions are that Usonia is way over-powered. Hopefully it'll be adressed in upcoming balance changes Also since they have no unit with heavy armor, they are especially vulnerable to groups of heavy gunners (where other factions can make heavy armor mechs that are capable of shrugging off the hits) throw an early isegrim at Usonia or better, a pair of them, and nothing they have can chase it off until much later in the game. Originally posted by Thorveim:Usonia is more agressive and faster, but usually doesn't deal well with the heavier mechs.
![iron harvest mech iron harvest mech](https://i.pinimg.com/736x/27/21/69/272169c3b49143b56a139c1d94e0ae03.jpg)
rusviet has the same issue with polania, the superior range the enemy has making cover basically unusable, but here they don't even get to dominate at close range either) Doesnt help that not only usonia has a big close range threat with flamethrowers, but their basic troop massively outrange the shotguns. What puzzled me really is that playing against the insane AI with saxony, i struggle but can manage (and eventually crush it once I get a Kaiser out, usually with 2 isegrims and a wotan for good measure, since the AI still doesn't group mechs together for heavy attacks), but when i tried with Rusviet, i got flattened while being basically helpless, especially as their flying hero came out.
![iron harvest mech iron harvest mech](https://static3.thegamerimages.com/wordpress/wp-content/uploads/2020/07/Iron-Harvest-via-Steam.jpg)
Usonia is more agressive and faster, but usually doesn't deal well with the heavier mechs.